Ecole Nationale Supérieure arts et metiers
Institut Laval Arts et Métiers
Abstract Programming education is very important in engineering education; however it is a challenge to find attractive issues for students that can motivate them. Students especially, need complex skills to develop new interactive... more
Abstract Recently, stable markerless 6 DOF video based handtracking devices became available. These devices simultaneously track the positions and orientations of both user hands in different postures with at least 25 frames per second.... more
- by Simon Richir
Abstract This paper describes an experiment conducted to study the influence of visual appearance of user's avatar (or 3D cursor) on the manipulation of virtual objects in virtual environments (VE). Participants were asked to pick up a... more
- by Simon Richir
Abstract We present redirection techniques that support exploration of large-scale virtual environments (VEs) by means of real walking. We quantify to what degree users can unknowingly be redirected in order to guide them through VEs in... more
- by Simon Richir
Abstract Capabilities of VR technologies grant a natural environment to researchers and engineers for the exploration of large data sets. During the last two decades several haptic rendering approaches have been developed in order to... more
- by Simon Richir
III International Journal of Info & Com Sciences for Decision Making ISSN: 1265-499X I S D M N 8–Mai 2003 CONTENTS West and East: from equilibrium to harmony Marie-Paule Verlaeten, ministère de l'économie Belge. Page 2 De la création des... more
- by Simon Richir
ABSTRACT. Researchers of the Ubiquitous Computing community (Ubicomp) have been pursuing the vision of a world where technologies and services permeates every object of our lives for years. With components getting smaller, cheaper and... more
- by Simon Richir
Résumé-Dans cet article, il est question de décrire une méthode de conception d'artefacts issus des technologies émergentes telle la réalité virtuelle. Partant du constat que la phase d'identification des besoins n'est pas très détaillée... more
- by Simon Richir
ABSTRACT The growing number of tagged or Web-enabled objects today opens up the possibility for object-based applications or services to be designed. In this paper, we discuss the concept of an “object browser” for the Web of Things and... more
- by Simon Richir
Abstract For many years, it was assumed that technical features were the most important ingredients to support an effective and efficient collaborative platform. Nowadays, ICT users are creating value in massively populating web... more
- by Simon Richir
Depuis l'avènement des premiers serious game expérimentaux dans les années 1980, le domaine n'a cessé de se développer et est désormais exploité par un large panel d'acteurs, des pédagogues aux publicitaires en passant par les industriels... more
- by Simon Richir